Legal, trademarks and privacy
Updated 27 July 2026.
Who makes this
Word Night is an independent browser word game, made and run by Stefano. It is a personal project: there is no company behind it, it makes no money, and it has no relationship with Hasbro, Netflix, Zynga, Apple or GamePigeon. A contact address for corrections, rights-holder queries and anything else is being set up and will be published on this page.
How the comparisons on this site are made
Every fact about another game on this site is checked against that publisher's own pages or store listing, and carries the date it was checked. Netflix's Boggle Party was checked on Netflix's game page, help centre and launch announcement in July 2026. Zynga's Boggle With Friends and Boggle: Arcade Edition were checked on their Google Play and App Store listings in July 2026. GamePigeon's Word Hunt was checked on its App Store listing in July 2026. Where a claim comes from player reviews rather than a publisher, it is labelled as such. Where a publisher does not publish a fact, the comparison tables say so instead of guessing. Where we have not tested something ourselves, we say so rather than implying we have. If a fact here is out of date, write to the contact above and it will be corrected and re-dated.
Trademarks
BOGGLE is a registered trademark of Hasbro, Inc. Boggle Party is a game published by Netflix, Inc. under licence from Hasbro. Boggle With Friends and Boggle: Arcade Edition are published by Zynga Inc. Word Hunt is part of GamePigeon, developed by Vitalii Zlotskii. Word Blitz is published by LOTUM one GmbH. Wordament is a Microsoft product. App Store and Apple Arcade are trademarks of Apple Inc. Google Play is a trademark of Google LLC.
Word Night is not affiliated with, endorsed by, sponsored by or connected to any of these companies. Where their names appear on this site, they are used only to identify and compare those products truthfully, so readers can understand how the games differ. All product names, logos and brands remain the property of their respective owners.
If you are a rights holder and believe something here misrepresents your product, write to the contact above and it will be corrected.
Privacy
Word Night is run by Stefano, who is the data controller for everything below. To ask a question, or to have your data deleted, use the contact above — it is being set up and will be published on this page.
There is no account
You never sign up: no email, no password, no payment. The first time you open the game our server creates an anonymous guest — a random number, with no name attached — and your browser gets a cookie so the same guest is recognised next time. That is the only reason your level and coins are still there when you come back. Clear your browser's site data and that guest is gone for good.
What we store
On our server, against that random number only:
- Your progress — XP, level, coins, games played, words found, best score, win streaks and daily challenge results.
- A display name and avatar. We generate both; you can change the name, and everyone in a party room sees it.
- Party games — the room and its invite code, who was in it, and every word each player submitted, including the path traced across the grid and whether it was accepted. That is what builds the end-of-round reveal.
- Session details — when your guest session began and expires, and the user-agent string (your browser and operating system name) that your device sends with every request.
Your device also keeps your profile, settings and any finished game not yet sent to us, in your browser's own storage.
Why, and on what legal basis
All of it exists to run the game you asked to play — Article 6(1)(b) GDPR, performance of a contract. We also count connections per IP address so one device cannot exhaust the server; those counts live in memory for minutes and are never written to disk (Article 6(1)(f), legitimate interest). We do not store your IP address, do not profile you, show no advertising, and share nothing with anyone.
Cookies
Two, both ours, both needed to run the game: one holds your guest session for 30 days, the other lasts ten minutes while that session is created. No advertising or tracking cookies, no third-party cookies, no external scripts — which is why no banner interrupted your game. Strictly necessary cookies do not require consent.
Analytics
None. We run no analytics, no tracking pixel and no third-party script of any kind. This page will be updated before that ever changes.
How long we keep it
Your guest session expires after 30 days without playing, and in any case after 180 days. Beyond that we would rather be straight with you than quote a number we do not honour: the game does not yet delete old progress or finished party rounds automatically. Building that deletion is the next job on this list, and this page will state the period once it runs. In the meantime, ask us and we will delete your data by hand.
Children
Word Night is playable by anyone who can read, and nothing in it is aimed at adults. It asks for no personal details. There is no chat and no way to be matched with a stranger — you play only with people you invite by code or link. Offensive display names are rejected. Worth knowing as a parent: the display name is free text and everyone in the room sees it, so a nickname beats a real name.
Where your data is
Your data is stored in the European Union: the database is hosted by Neon in Germany. Neon is a United States company, so where its staff need access for support, that happens under the European Commission's standard contractual clauses. Nobody else receives your data.
Your rights
You can ask for a copy of your data, have it corrected or deleted, or object to how we use it. Because there is no account, the guest identity on your device is the only way we can find your records — write from the device you play on and we will tell you what to send. You can also complain to the Garante per la protezione dei dati personali.